![]() ![]() ![]() At one point in the spring, I wander into town and get pulled into a dialogue event where Leah shows off the community garden plot that several folks use.Īs with the characters, the way SVE slightly alters existing maps shows a great understanding of conveniences that players want, but with an execution that keeps the mod feeling like it belongs. There are other professionals like Andy, Sophia, and Sandy, but almost all of the locals have a garden plot with a few veggies too. The mod has also built on all of Stardew Valley’s maps and introduced plenty of new ones as well. It’s not just SVE’s new characters that deserve exploring. He may be shady enough to wave Jojamart coupons right outside Pierre’s store, but it’s possible Morris is just a guy holding down the best career he can manage, suffering under the thumb of corporate expectations. He’s still a bit smarmy, but the events I’ve seen so far point towards SVE’s creator angling for some redemption for the store manager. Morris, the corporate croney running the local JojaMart, even gets an expanded role. Marlon the Adventure Guild’s leader has moved the guild’s location to the south end of town and has a new schedule of his own instead of being confined to the building. Stardew Valley Expanded also fleshes out existing characters. Dang, how are you going to just ruin me like that? I don’t want to give away too many other neat little surprises, but it’s just one of many ways that SVE shakes up Stardew’s original story. At the festival itself, Victor suggests that we shouldn’t participate at all. The day before the festival Andy scowls and tells me to do the right thing and let the kids win. It had occurred to me before that it’s a bit odd for Abigail and I to compete with small kids in an egg hunt. Not once but twice I’m called out for participating because it would be unfair to the two actual children. The Egg Festival is approaching, at which my farmer and a few other NPCs will compete in an egg hunting minigame around town. ![]() It reads like skilful fanfiction, which it is in a way, with dedicated attention paid to the original lore.Īs just one example, I make my usual rounds talking with all the new NPCs to see their dialogue during the spring. Each new villager’s sprites and dialogue portraits fit in with the base game, and the writing is true to the original style. Whereas bigger RPGs make it hard to hide a modded character-lack of voice acting is an easy tell-in Stardew it’s easy for SVE’s characters to blend in. All of Stardew Valley Expanded’s new characters attend festivals just like the other locals. Andy attends Sunday worship at the Yoba shrine inside Pierre’s store along with George. I find him hanging out around the billiards table in the Stardrop Saloon on Friday evenings with the rest of the gang. You’d probably struggle to pick them out as modded if you were playing Stardew for the first time.Īs another of the vaguely university-aged residents, Victor is friends with Sam, Sebastian and Abigail. They may be extra colourful (literally, in Sophia’s case) but SVE’s creator has taken great pains to make them belong in the valley. They’re archetypes that feel a lot more now than Stardew’s original characters, who could be from any decade in the last 50 years. Andy is a middle-aged religious farmer with a gruff attitude and obligatory overalls. Compared with Stardew’s main cast, who represent slightly more timeless expressions of tropes, SVE’s new characters are all a bit extra.Ĭute but shy Sophia is a pink-haired, choker-wearing cosplay maker and tabletop game player which, on paper, sounds a bit like a self-insert fanfiction character. At first glance, all of Stardew Valley Expanded’s new characters have their archetypes cranked up to 11. ![]()
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